The developer of Fortnite, has confirmed that it will bypass the Google Play store app, when the game was released for Android smartphones.
The Google Play store, Android allows users to purchase and download applications using a simple interface, even if Google takes a 30% cut of sales made.
Epic Games’ chief executive Tim Sweeney said the 30% is “disproportionate” to the contribution of Google.
The study has not yet announced when the game will arrive on Android.
Fortnite Battle Royale sees 100 players on the ground on an island to search for weapons and to build defenses. The person who survives the longest wins.
The game is free to play, although players can choose to buy cosmetic customizations like the clothes and the dance moves for their character.
Talking about the decision to avoid Google Play, Mr Sweeney told the news site The Verge that Epic Games wanted to have a “direct relationship with our customers on all the platforms where it is possible”.
Fortnite is already available for download on PlayStation 4, Xbox One and Nintendo Go through each platform’s official store. It is also available on iPhone and iPad through Apple’s app store, where Apple takes a 30% reduction in sales.
However, these platforms are tightly controlled, and make it difficult for people to install software from non-official sources.’Storage tax’
In contrast, Fortnite can be easily installed on a PC or Mac from Epic Games’ own web site.
Third-party apps can also be installed on Android phones with the web browser, if the correct permissions are enabled on the phone.
However, less experienced users are typically discouraged from doing so, because apps from unknown sources could pose a security risk.
Fake versions of Fortnite, promising to give Android users access to the game, were disseminated online.
Mr Sweeney said the players had demonstrated that they “were able to adopt safe software practices”.
Fortnite Battle Royale has become an international success and has more than 125 million players around the world.
Mr Sweeney said Google’s 30% “tax warehouse” has been a “high cost in a world in which the game developers’ 70% has to cover all the costs of development, management and support for their games.
“The 30% is disproportionate to the cost of the services these shops perform.”