Games publisher EA has changed an article in its Star Wars Battlefront II video game after a huge backlash.
During the game, players have to obtain credit – either by buying them or through long hours of game – to unlock popular characters, including Luke Skywalker and Darth Vader.
Many of the players said that was unfair, since the game requires worked around 40 hours per character, unless you have paid.
EA says that the number of credits required has been reduced by 75%.
“The unlocking of a hero is a great achievement in the game, something that he wants the players to have fun to win,” said executive producer John Wasilczyk from developer Dice, in a statement.
“We have used the data of the beta [trial period] to help establish these levels, but it is clear that the changes were necessary.”
The change will be effective from today, he added.
The credit system has faced huge criticism of the game’s fans.
The game without any of the extras is available for pre-order at £69.99 in the uk, many thought that meant that there should not be additional payments of the most popular Star Wars characters.
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A post from EA on the community news site Reddit, explaining the reasons for the original rule, it has become the most “voted” in the history of the place.
The post explained that the rule was intended to “provide players with a sense of pride and achievement to unlock different heroes”.
The post currently has a score of -639,000 points – that is a total of the number of “upvotes” (those who liked it), minus the number of “downvotes” (not).
According to Reddit’s own statistics of the previous most unpopular post had a score of -24,333 and that was a message that asked people to downvote.
End of the post to Twitter by @fringy123
One of the developers of the game, tweeting from a locked account, said that he had received seven death threats and more than 1,600 “personal attacks”.