Human trounces AI in StarCraft game


The Computer may be able to the people in the chess and Go, but they are a poor second, if it’s StarCraft video-game.

One of the world’s best human players beat AI-controlled opponents 4-0 in a StarCraft tournament this week.

Social media giant Facebook was behind one of the robot opponents, took the South Korean StarCraft ace Song, Byung-gu.

The complexity of video games has led many AI researchers, can play in order to create programs, you.

Sejong University in Seoul, will host the StarCraft tournament and this year was the first in which the AI-controlled programs called bots, play against a human opponent. Before now, the only bots compete against each other.

There are several other tournaments around the StarCraft and bots, and most just let the Computer play against each other. You had a top StarCraft player, the bot against each other.

StarCraft is a game with a three-way conflict between humans, the insectoid Zerg, and the strange alien Protoss. Play involves building a base, collect resources, seek help, provide combat units that are used, and to destroy opponents.Cautious Strategy

The complexity of StarCraft, and the requirements put on the players to plan and adjust strategy and act quickly to the attention of AI researchers have drawn.

As well as Facebook, bot for the StarCraft tournament have been from the AI researchers in Norway, Australia, and South Korea.

The bots don’t ask for much of a challenge for the Lord’s Song, which lasted a total of 27 minutes to defeat all four of them. The longest match lasted about 10 minutes and the shortest only four and a half, reported the Technology Review.

Mr Song overcame the bots, although they could act much faster than any human. Top StarCraft players can win up to 600 actions per minute, as you gather resources, explore the game map and fight opponents.


In contrast, the Norwegian bot in the competition 19,000 actions per minute performed.

After the games were over, Mr. Song said, some of the ways that bots react to his actions were “mind-boggling”, but said overly-cautious strategy was your undoing.

AI-controlled enemies look more difficult, than earlier this year, Blizzard tools with which people make bots that can play StarCraft II, The research team behind Google’s deep mind have declared the intention to take this game published.

Other groups have taken on other games. A bot created by the non-profit-OpenAI research group has managed to defeat the top players of Steam the Dota 2 arena-combat game. His skills were shown during the global tournament for Dota 2, The International, over the summer.

Also, a team from the Massachusetts Institute of Technology has a bot that plays Super Smash Bros, Melee.